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AdventureDoor  •  Walkthroughs  •  Hi-Res Adventure #2: Wizard and the Princess (a.k.a. Adventure in Serenia)

Hi-Res Adventure #2: Wizard and the Princess (a.k.a. Adventure in Serenia)

walkthrough

About this walkthrough

This is a complete walkthrough for Hi-Res Adventure #2: Wizard and the Princess (a.k.a. Adventure in Serenia).

Using this walkthrough will get you through the game with the least amount of time and wandering around, but may spoil the game and fun of exploring.

AdventureDoor walkthroughs use terms and phrases which try to match in-game texts as closely as possible. In some cases this means that walkthroughs have grammatical and typographical errors (such as "open door" instead of "open the door"), but it makes following the walkthrough easier while playing the game.

Commands typed into the parser are written in CAPITAL LETTERS.

Items which can be picked up as new inventory items and items which can be constructed by combining or using other items are written with bold text for emphasis.


General information

The parser is simple and limited, it doesn't understand very many synonyms for action words. Most commands follow VERB [object] format. Here is a complete list of commands that the parser understands:

ASCEND
BREAK
BUY
CLIMB
CLOSE
CROSS
DIG
DOWN (or D)
DRINK
DROP
EAST (or E)
EAT
ENTER
EXAMINE
EXIT
FILL
FLY
GET
GIVE
GO
JUMP
INVENTORY (or INV)
KILL
KISS
LEAVE
LIFT
LIGHT
LOCK
LOOK
NORTH (or N)
OPEN
PLAY
POUR
PURCHASE
READ
REMOVE
RESTORE GAME
RUB
SAVE GAME
SAY
SEARCH
SIT
SOUTH (or S)
SWIM
TAKE
TALK
THROW
TIE
UNLOCK
UP (or U)
USE
WALK
WAVE
WEAR
WEST (or W)

Walkthrough

It is advisable to study the surroundings by typing LOOK ROOM or EXAMINE ROOM when entering a new area. These are not included in the walkthrough, as it is not required but can be done in every room. Note that when looking at something in detail using the command LOOK [object], you can use these commands to exit the close-up view.

The desert

- You start the adventure in the town of Serenia, carrying surprisingly many inventory items. Type INVENTORY to see that you already have a flask of water, a pocket knife, a loaf of bread, and a blanket.
- SOUTH
- SOUTH
- EAST
- SOUTH
- EAST
- SOUTH
- GET ROCK (new inventory item: a large rock)

- NORTH
- WEST
- NORTH
- NORTH
- THROW ROCK (Alternatively, you can use commands KILL SNAKE, and when the parser asks "with what", type WITH ROCK.)
- Save game here!

- NORTH
- EAST
- GET STICK (new inventory item: a stick)
- DRINK WATER (new inventory item: an empty flask)
- If you encounter any moving snakes in the desert, USE STICK to get rid of them.

- WEST
- WEST
- LOOK HOLE
- GET CRACKER (new inventory item: a cracker)
- LOOK ROOM
- NORTH

- LOOK SNAKE
- GET ROCK (new inventory item: a large rock; also, pay attention to what the snake says)
- EAST
- SOUTH

- USE STICK
- LOOK HOLE
- GET NOTE (new inventory item: a note)
- LOOK NOTE

Game screenshot.
The contents of the note.

- LOOK ROOM
- You may DROP NOTE now. This isn't required, but will make things less confusing should you find any new notes later on.
- NORTH
- NORTH

- GET LOCKET (new inventory item: a locket)
- OPEN LOCKET
- LOOK LOCKET

Game screenshot.
The inside of the locket.

- LOOK ROOM
- WEST

- GET NOTE
- LOOK NOTE (new inventory item: a note)

Game screenshot.
The contents of the note.

Game screenshot.
Combine the two notes to learn a secret message.

- LOOK ROOM
- WEST
- NORTH
- SAY HOCUS
- CROSS BRIDGE (Alternatively, using compass headings will get you across. Approaching from this side would mean NORTH.)

The woods

- ENTER HOUSE
- GET APPLE (new inventory item: an apple)
- WEST
- NORTH
- Type in any command you like, as long as the parser recognises it, it's good for this step. LOOK ROOM works fine. The gnome will steal some of your items.
- EAST
- NORTH

- SAY HISS
- GO CREVICE
- SOUTH
- SOUTH
- SOUTH
- GET BREAD
- GET LOCKET
- GET CRACKER
- UNLOCK DOOR
- OPEN DOOR
- ENTER DOOR
- GO HOLE

- EAST
- NORTH
- GIVE CRACKER
- GET VIAL (new inventory item: a full vial)
- SOUTH
- WEST
- WEST
- NORTH
- FILL FLASK (Alternatively, GET WATER works too. In both cases "an empty flask" becomes "a flask of water" again.)
- SOUTH
- WEST

- GIVE BREAD (Alternatively, USE BREAD and THROW BREAD work too.)
- NORTH
- GET ROPE (new inventory item: a rope)
- GO BOAT
- Save game here!
- USE BLANKET (Alternatively, you can use commands FILL HOLE, and when the parser asks "with what", type WITH BLANKET.)
- NORTH
- NORTH
- NORTH
- DRINK WATER
- EAST
- EAST
- EAST

The island

- LEAVE BOAT (Alternatively, GO BEACH works too.)
- NORTH
- NORTH
- You can try to CLIMB TREE. This isn't required, but it will give you a hint about next steps.
- EAST
- GET ANCHOR (new inventory item: an anchor)
- WEST

- TIE ROPE, and when the parser asks "to what", type TO ANCHOR. (new inventory item: an anchor with a rope on it)
- THROW ROPE (Alternatively, USE ROPE works too.)
- UP
- GET SHOVEL (new inventory item: a shovel)
- DOWN
- SOUTH
- SOUTH

- DIG X
- Try to GET CHEST, but a random pirate interferes and takes it.
- EAST
- NORTH
- WEST
- ENTER CAVE
- OPEN CHEST
- LOOK CHEST
- GET HARP (new inventory item: a harp)
- LOOK ROOM
- EXIT CAVE
- EAST
- NORTH
- DRINK VIAL (new inventory item: an empty vial)
- NORTH

The mountains

- NORTH
- GET RING (new inventory item: a ring)
- NORTH
- TALK WOMAN
- WEST
- Save game here!
- GO RAINBOW
- GET COIN (new inventory item: a coin)
- NORTH

- SAY LUCY
- CROSS BRIDGE (Alternatively, using compass headings will get you across. Approaching from this side would mean WEST.)
(- An alternate way for the two previous steps: you can command DROP ALL first, and then CROSS BRIDGE. This will get you on the other side of the bridge and let you explore the surroundings. The difference is, however, that SAY LUCY will teleport your inventory to a hidden place, whereas DROP ALL will leave all of your items on the wrong side of the bridge.)
- WEST
- NORTH
- ENTER CAVE
- GET ALL
- EXIT CAVE
- SOUTH
- WEST

- PLAY HARP (Alternatively, you can use GIVE HARP and USE HARP commands. Even THROW HARP works. The most surprising way to get past the giant is to first command KILL GIANT, and when the parser asks "with what", type WITH HARP. Doing this will NOT kill the giant, but will accomplish the same as all the previous ways to get past him. Naming different items to "with what" question provides some item-specific responses.)
- NORTH
- NORTH
- BUY HORN (new inventory item: a horn)
- NORTH
- NORTH
- Save game here!
- PLAY HORN
- ENTER CASTLE (Alternatively, using compass headings will get you across. Approaching from this side would mean NORTH.)

The castle

********************************************************************************
ALTERNATIVE A:
- NORTH
- WEST
- WEST
- WEST
- NORTH
- EAST
- EAST
- NORTH
- NORTH
- WEST
- NORTH
- EAST
- EAST
- EAST
ALTERNATIVE B:
- WEST
- WEST
- Type in any command you like, as long as the parser recognises it, it's good for this step. LOOK ROOM works fine. The wizard will teleport you to a different place.
- GIVE APPLE (Alternatively, USE APPLE and THROW APPLE both work. You can also use commands KILL BOAR, and when the parser asks "with what", type WITH APPLE.)
- NORTH
- EAST
- Type in any command you like, as long as the parser recognises it, it's good for this step. LOOK ROOM works fine. The wizard will teleport you to a different place.
********************************************************************************
- USE KNIFE
- OPEN DOOR
- EAST

- UP
- DOWN
- UP
- WEAR RING
- RUB RING (The game doesn't tell this, but you just killed the wizard.)

- KISS FROG
- EAST
- EAST
- OPEN CLOSET
- LOOK CLOSET
- GET SHOES (new inventory item: a pair of shoes)
- LOOK SHOES

Game screenshot.
Notice the word on the shoes.

- WEAR SHOES
- SAY WHOOSH
- KISS PRINCESS (Actually, type in any command you like, as long as the parser recognises it, it's good for this step. But kissing the princess is the most fitting, if the goal was to save the princess, right?)

Game screenshot.
The game is finished!
🏆 The game is finished — congratulations!

Deaths

There are ways to get a game over by dying in this game.

Adventure game deaths can be unexpected, shocking, annoying, but also humorous and entertaining depending on the case. Some players want to explore them, while others want to avoid them.

Here is a list of such scenes in this game.

Game screenshot. Lift a wrong rock in the desert and get stung by a scorpion.
Game screenshot. Die of thirst in the desert.
Game screenshot. Get bitten by a snake in the desert.
Game screenshot. Eat the poisoned apple.
Game screenshot. Don't fill the hole in the boat or fill it wrongly and then take the boat to the sea.
Game screenshot. Die of thirst at the sea.
Game screenshot. Walk into the ocean when walking on the island.
Game screenshot. Cross the rickety bridge while carrying inventory items.
Game screenshot. Swim in the moat with crocodiles.