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The Million Dollar Great Jewel Heist walkthrough

The Million Dollar Great Jewel Heist

 

About this walkthrough

This is a complete walkthrough for The Million Dollar Great Jewel Heist.

Using this walkthrough will get you through the game with the least amount of time and wandering around, but may spoil the game and fun of exploring.

Items which can be picked up as inventory items and items which can be constructed by combining or using other items are written with bold text for emphasis.

 


 

General information

You can move the character by entering directions as NORTH, EAST, SOUTH, WEST or abbreviated as N, E, S, W. Other directions, like northeast work only in abbreviated form, like NE. UP and DOWN work also as U and D.

The parser is simple and limited, it doesn't understand many synonyms for action words, in most cases there is only one correct command.

You can check the score anytime by entering SCORE command.

Note that you can abbreviate some commands, like EXAMINE to EX or X, or INVENTORY to I.



Floor maps

Ground floor

    Yard         
    Kitchen Cellar      
    Dining room Sitting room Hallway  Library Servant’s quarters 
Herb garden Garden Living room   Office Secret passage  
Garden path Outside garden shed Swimming pool Patio Sun room Music room   
  Inside garden shed Changing room        

 

First floor

Master bathroom Master bedroom Guest bedroom Bathroom  
Pink bedroom Landing  Passage Passage  Store room 
  Bedroom Cupboard Child's bedroom  

 

Attic

Attic 

 

Underground areas (note: the layout of underground areas doesn't match rooms above ground)

  Tunnel Narrow crawl    
Under grating Tunnel     Underground room 

 

Walkthrough

- You start the game in the living room. New locations are mentioned the first time you enter them in this walkthrough.
- EXAMINE STRING
- BREAK STRING
- LOOK WINDOW
- EXAMINE CURTAINS
- GET SHINY KEY (new inventory item: a small shiny key)
- EXAMINE SHINY KEY
- EXAMINE ANTIQUES
- EXAMINE CHAIR
- GET TORCH (new inventory item: a torch)
- EXAMINE TORCH

- EXAMINE MANTLEPIECE
- GET JAR (new inventory item: a jar with batteries in it)
- EXAMINE JAR
- EXAMINE MANTLEPIECE
- GET TIN (new inventory item: a dented tin)
- EXAMINE TIN
- EXAMINE MANTELPIECE
- GET CUP (new inventory item: a silver cup)
- EXAMINE CUP

- EXAMINE FIREPLACE
- EXAMINE CHIMNEY
- GET BOX (new inventory item: a small golden box)
- EXAMINE BOX
- OPEN BOX
- UNLOCK BOX (new inventory item: an ornate key)
- DROP SHINY KEY
- DROP BOX

- NORTH (new location: living room)
- EXAMINE CLOCK
- OPEN CLOCK
- SOUTH
- EXAMINE DOOR
- OPEN DOOR
- UNLOCK DOOR
- DROP ORNATE KEY

- WEST (new location: garden)
- EXAMINE GATE
- OPEN GATE
- EXAMINE FLOWERS
- EXAMINE ROSES
- PICK ROSE
- CLIMB WALL
- WEST (new location: herb garden)
- EXAMINE THYME
- GET OPENER (new inventory item: a rusty tin opener)
- EXAMINE OPENER
- Return to garden.

- SE (new location: swimming pool; note that somewhat illogically you must enter direction abbreviated, as typing SOUTHEAST will take you south)
- EXAMINE POOL
- SOUTH
- OPEN TIN
- EAST (new location: patio)
- EXAMINE KENNEL
- EXAMINE OIL
- GET OIL (new inventory item: a silver cup full of oil)
- EXAMINE CUP
- OIL OPENER (new inventory item: a tin opener)
- DROP CUP
- OPEN TIN (new inventory item: an open tin)
- DROP OPENER
- FEED DOG (new inventory item: an empty tin)
- DROP TIN
- EXAMINE KENNEL
- GET EMERALD (new inventory item: a *Giant Emerald*)
- Return to swimming pool.

- SOUTH (new location: changing room)
- EXAMINE BENCH
- EXAMINE CUPBOARD
- OPEN CUPBOARD
- GET NET (new inventory item: a net)
- EXAMINE NET
- EXAMINE CUPBOARD
- GET STOOL (new inventory item: a stool)
- EXAMINE STOOL
- Return to swimming pool.

- USE NET
- DROP NET
- GET RUSTY KEY (new inventory item: a rusty key)
- EXAMINE RUSTY KEY
- Return to garden (note that you can only enter NW command to go from swimming pool to garden).
- SOUTH (new location: outside garden shed)
- EXAMINE DOOR
- OPEN DOOR
- UNLOCK DOOR
- DROP RUSTY KEY

- SOUTH (new location: inside garden shed)
- ON TORCH
- UNSCREW LID (new inventory items: batteries and an open empty jar)
- DROP JAR
- EXAMINE BATTERIES
- INSERT BATTERIES
- ON TORCH (new inventory item: a lit torch)
- EXAMINE SHELVES
- EXAMINE RUBBISH
- DROP STOOL
- CLIMB STOOL
- EXAMINE RUBBISH
- GET GLOVES (new inventory item: a pair of old gardening gloves)
- EXAMINE RUBBISH
- GET GLOVES (new inventory item: a screwdriver)
- DOWN
- EXAMINE TOOLS
- GET RAKE
- GET SHOVEL
- GET BROOM
- MOVE RAKE
- GET SHOVEL (new inventory item: an old shovel)
- EXAMINE BENCH
- GET SAW (new inventory item: a saw)
- GET LADDER (new inventory item: a ladder)
- OFF TORCH
- Return to garden.

- WEAR GLOVES
- PICK ROSE
- GET ROSE (new inventory item: a rose)
- DROP GLOVES
- GET MONEY (new inventory item: some money)
- Return to dining room.
- UNSCREW PANEL
- DROP SCREWDRIVER
- GET PENDANT (new inventory item: a *Ruby Pendant*)
- EAST (new location: sitting room)
- ON RADIO
- EAST (new location: hallway)
- EXAMINE DOOR
- OPEN DOOR
- SOUTH (new location: office)
- SOUTH (new location: sun room)

- EAST (new location: music room)
- EXAMINE PIANO
- PLAY PIANO
- EXAMINE VASE
- PUT ROSE IN VASE
- Return to hallway.
- EAST (new location: library)
- EXAMINE BOOKS
- GET BOOK
- PRESS BUTTON
- ENTER PASSAGE (new location: secret passage)
- ON TORCH
- GET AXE (new inventory item: an axe)
- SOUTH
- OFF TORCH
- MOVE PIANO
- ENTER HOLE (new location: underground room)
- GET POISON (new inventory item: rat poison)
- UP
- Return to dining room.

- NORTH (new location: kitchen)
- EXAMINE DISHES
- EXAMINE FLOOR
- GET CHEESE (new inventory item: a mouldy piece of cheese)
- POISON CHEESE (new inventory item: a mouldy piece of poisoned cheese)
- EXAMINE PLANT
- WATER PLANT
- MOVE PLANT
- GET WATCH (new inventory item: a *Gold Watch*)
- EAST
- OPEN DOOR
- EAST (new location: cellar)
- ON TORCH
- EXAMINE WINE
- GET TIARA (new inventory item: a *Silver Tiara*)
- OFF TORCH
- Return to kitchen.

- NORTH (new location: yard)
- EXAMINE BOXES
- EXAMINE SCRAPS
- GET SCRAPS
- MOVE BINS
- EXAMINE GRATING
- OPEN GRATING
- SAW PADLOCK
- DROP SAW
- OPEN GRATING
- ENTER GRATING
- DROP LADDER
- ENTER GRATING (new location: under grating)
- GET NOTE
- READ NOTE
- UP
- EAST (new location: tunnel)
- ON TORCH
- GIVE CHEESE TO RAT
- NORTH (new location: tunnel)
- EAST (new location: narrow crawl)
- OPEN GRATING (new location: servant's quarters)
- OFF TORCH
- WEST (new location: back stairs)
- UP
- CHOP WOOD
- DROP AXE
- UP (new location: passage)

- EAST
- PUSH DOOR
- EAST (new location: store room)
- EXAMINE TRAPDOOR
- Return to passage.
- NORTH (new location: bathroom)
- Return to passage.
- SOUTH (new location: child's bedroom)
- EXAMINE WARDROBE
- EXAMINE CHEST
- EXAMINE BOX
- EXAMINE TOYS
- GET PEARL (new inventory item: a *Large Pearl*)
- Return to passage.

- WEST (new location: passage; note that this is a different room than the previous passage although having the same name)
- NORTH (new location: guest bedroom)
- EXAMINE BED
- EXAMINE KNOB
- TURN KNOB
- GET BRACELET (new inventory item: a *Gold Bracelet*)
- Return to passage.
- SOUTH (new location: cupboard)
- UNFOLD BLANKET
- GET NECKLACE (new inventory item: a *Diamond Necklace*)
- Return to passage.

- WEST (new location: landing)
- NORTH (new location: master bedroom)
- EXAMINE BED
- WEST (new location: master bathroom)
- EXAMINE BASIN
- OPEN CUPBOARD
- EXAMINE PAPER
- Return to landing.
- SOUTH (new location: bedroom)
- EXAMINE CHEST
- EXAMINE WARDROBE
- Return to landing.
- WEST (new location: pink bedroom)
- Return to landing.

- DOWN
- Go to sitting room.
- EXAMINE PAINTING
- MOVE PAINTING
- EXAMINE SAFE
- TURN DIAL
- READ NOTE
- TURN 9174

Opening the safe.Opening the safe.
- DROP NOTE
- GET SAPPHIRE (new inventory item: a *Sapphire*)
- Go to yard.

- GET LADDER (if inventory is full, drop something here and pick it up later)
- Return to store room upstairs.
- DROP LADDER
- CLIMB LADDER (new location: attic)
- EXAMINE CHEST
- OPEN CHEST
- MOVE CHEST
- EXAMINE COBWEBS
- GET GOLD KEY (new inventory item: a tiny gold key)
- UNLOCK CHEST
- DROP GOLD KEY
- GET PLATE (new inventory item: a *Silver Plate*)
- DOWN
- OFF TORCH
- DROP TORCH
- Go to library.

- PUSH PANEL
- ENTER PANEL
- EXAMINE EQUIPMENT
- GET RING (new inventory item: a *Topaz Ring*)
- NORTH
- DROP TWEEZERS
- Return to herb garden.

- DIG
- GET IRON KEY (new inventory item: an iron key)
- EXAMINE IRON KEY
- Go to garden.
- UNLOCK GATE
- EXAMINE GATE
- TURN RING
(- Note that your score should at this point be 192/200, you will get the last remaining points by going through the gate.)
- ENTER GATE

The game is finished!The game is finished!


THE GAME IS FINISHED. CONGRATULATIONS!!!